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Resume

Professional Info

Tired Turtle Games/ Lead Artist  

  • Creating in game assets and user interface icons using Photoshop 

Quadratron Games/ 3D Modler  

  •  Designed 3D characters and environments that were based on concept art

Skills

  • Creative

  • Complex Problem Solving

  • Adaptability

  • Networking skills

  • Unreal Engine 4 

  • Unity

  • Adobe Photoshop

  • Adobe Illustrator

  • Maya

  • Microsoft Office

Involvement

Languages 

Entrepreneurial Game Studio

        September 2019 - Present 

  • Make games with small teams 

  • Learn about the game industry with guest speakers 

  • Currently working on a game called. "Digital Janitors" 

  •  Gujrati

  •  â€‹German

  •  HTML -proficient 

  • Python-learning 

Coursework

Drexel University, Siggraph

      January 2019-Present

  • Attend meetings with upper-classmen 

  • Attended the Drexel X Penn Mixer Presentation 

  • Had the opportunity to network with other developers and majors 

Drexel Mocap 

​      January 2019- Present

  • Attend meetings with upper-classmen and learned about mocap and rigging 

Education 

  • Overview of Computer Gaming 

  • Computer Graphics and Imagery I & II

  • User Interface Design I 

  • Scripting for Game Design 

  • Computer Programming I

  • Design for Media I & II

  • Game Design Lab I & II

  • Animation I & II

  • Architectural Approach to Level Design 

Awards 

National Art Honor Society 

  • Given to those accepted into the program based off submitted work 

 Drexel University — Game Design and Production Major​

        September 2018- Present 

  • GPA: 3.17

  • Coursework: Game Design Lab 1-2, CGI 1-2, Computer Programming, Design for media, Digital Media.

  • Made models and working on uploading to Artstation  

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