Resume
Professional Info
Tired Turtle Games/ Lead Artist
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Creating in game assets and user interface icons using Photoshop
Quadratron Games/ 3D Modler
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Designed 3D characters and environments that were based on concept art
Skills
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Creative
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Complex Problem Solving
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Adaptability
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Networking skills
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Unreal Engine 4
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Unity
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Adobe Photoshop
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Adobe Illustrator
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Maya
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Microsoft Office
Involvement
Languages
Entrepreneurial Game Studio
September 2019 - Present
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Make games with small teams
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Learn about the game industry with guest speakers
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Currently working on a game called. "Digital Janitors"
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Gujrati
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​German
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HTML -proficient
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Python-learning
Coursework
Drexel University, Siggraph
January 2019-Present
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Attend meetings with upper-classmen
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Attended the Drexel X Penn Mixer Presentation
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Had the opportunity to network with other developers and majors
Drexel Mocap
​ January 2019- Present
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Attend meetings with upper-classmen and learned about mocap and rigging
Education
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Overview of Computer Gaming
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Computer Graphics and Imagery I & II
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User Interface Design I
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Scripting for Game Design
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Computer Programming I
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Design for Media I & II
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Game Design Lab I & II
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Animation I & II
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Architectural Approach to Level Design
Awards
National Art Honor Society
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Given to those accepted into the program based off submitted work
Drexel University — Game Design and Production Major​
September 2018- Present
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GPA: 3.17
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Coursework: Game Design Lab 1-2, CGI 1-2, Computer Programming, Design for media, Digital Media.
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Made models and working on uploading to Artstation